This project has been the best assignment that I have done so far. Having the opportunity to work as a real studio and the possibility to work with I like the most has been an incredible experience that I'll never forget. As an art team member, I had two main positions during the development of the project: map modeler and animator. At the beginning of the project I did the Hoth concept art and some maps of the first level mixed with some simple animations. Later, when the project evolved more, I changed from making maps to full-time animator, where I contributed with the main character, enemies and bosses animations.